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“When a passenger leaves a newspaper forgotten in a taxi in which he confesses that he plans to kill himself, the driver of the vehicle takes on the task of finding the man and perhaps saving him. All this while he navigates in the microcosm of stories that make up Chapinero’s nights. ”

Passengers is a video game in which we will put the player in situations in which he will see iconic places and places of Bogotá represented, he will hear sounds typical of the city, but above all he will be able to experience the city through the stories of the passengers who get on. your taxi. Special emphasis will be placed on those symbolic spaces that are proper and unique to the capital, which are ultimately the ones that lead to shaping its identity. Through these elements and these stories that are intertwined according to the player’s decisions, an X-ray of Bogotá will be shown.

In the story, while the driver seeks to prevent the suicide of one of his passengers, he will also reveal part of his own past and also of his psyche, because on Chapinero’s nights the traffic lights speak to him; His vehicle, which he calls the Chicken, has its own character that reacts depending on the passengers on duty; We will also meet La mona, his leading empanadas supplier, who runs an underworld of culinary delicacies and drugs; and we will discover many of the stories that a city like Bogotá has to tell.

The objective of Pasajeros is to construct an interactive audiovisual story that is capable of representing a fragment of Bogotá at a specific moment in time.

Chapinero modeling in 3d

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